Our Work

 

six impossible things

Wildrence is the set designer for the interactive magic show, Six Impossible Things. We have transformed our space to specifically showcase the storytelling aspects of the unique performance. One can truly immersive themselves while enjoying intimate close up magic by world renowned magician, Joshua Jay. Wildrence smartly integrates magic props in the space. From the pocket watch holding by the illustrated character to the tea mug hanging in the kitchen, our space comes to life as Josh moves around revealing layers of incredible surprises. Wildrence also utilizes LIFX lights to achieve rich colors in sets to create various moods for audience members when they enter a room each time. 

Six Impossible Things is an interactive magic experience in which you will experience astounding magic inches from your face, in the dark, and even alone. You don't watch the show; you ARE the show.

www.siximpossiblethingsshow.com

Starring Joshua Jay
Directed by Luke Jermay 
Spatial design by Wildrence LLC
Hosted at Wildrence 
with artwork by Serge Bloch
 

refuge

Shot and Edited by Gesar Dorji

Refuge is a live immersive game. Wildrence outfitted its space with hidden technology for players to have seamless interaction with the game and the environment. Props and physical game pieces such as game boards, player info cards are all designed in-house.

An immersive performance and gameplay experience set in a mirrored reality where coastal cities are going underwater, temperature increases have caused nearly all vegetation to disappear, and natural disasters are wreaking havoc across every continent. Yet in a world that’s collapsing, one ruthless billionaire mogul, Alex Ayers, has found strategic ways to thrive through the crumbling economy and environmental apocalypse, amassing her wealth off the backs of the impoverished. The call has gone out, and now it is your chance to see if you can demonstrate the same traits that lead to Alex’s prosperity. Most will fail, but those who pass her test might just earn the reward of a lifetime.

www.refugeny.org

Refuge is a Wildrence project
Game and Experience design by Wildrence and Storyplex
Narrative development by Storyplex
Technology development by Ari Novack
Technology support: Victor Wang, Harry Chen
Communications support: Danni Lee

 

HERE

Trailer by Tyler Sparks

Wildrence is the spatial designer for the immersive work, HERE.The set inspired the history and character development of the actors in the show.

A long-term immersive work that will run in episodic format that audiences can witness the series unfold over time.  Each new episode expands on the previously crafted narrative, which is being devised from scratch, so there is an ever-expanding storyline with new characters and the continuation of existing characters’ trajectories over time.

Be part of the story...

www.hereny.com

Conceived and Directed by Kelly Bartnik
Written by Kelly Bartnik, Donna Costello, Jeff Lyon, Zach Martens, Tori Sparks
Produced by Kelly Bartnik, Wildrence LLC, Lisa Leighton, Tori Sparks
Spatial design by Wildrence LLC
 

Expedition Yellow

 
 

@Pax unplugged

Wildrence, in collaboration with Ironmark Games and Liveware Lab, proudly presents Expedition Yellow, an immersive adventure featuring engaging puzzles and uncanny happenings. Expedition Yellow debuted at PAX Unplugged 2017, and will be installed at Wildrence. Subscribe to our mailing list for updates on how to join the expedition.

Collaboration with Ironmark Games and Liveware Lab

Photos from the event